| (4)
Now
it's time to animate our waves.
Start by
creating an new action. This action is
for the "wave map" model, but we
will not be animating the actual geometry,
just the material. To do this we drag
the material down from the model tree to the
action file.
To
simulate the waves flowing in a direction, I
first select the shortcut to the material,
then activated the "Y- Translate"
channel by placing a check next to it.
Next
open the channel and place a point at frame
zero with a value of zero, and a second point
at 5 seconds with a value of -20. |